The org · Fleet

Every hull on the table.

What the Jokers can put in the air: every ship members have registered in their hangars.

497 hulls ready to fly
Ship types
193
Fleet value
$131,260
at RSI store prices · 467 of 497 priced
Capital ships
37
SCU cargo
112,778
Crew seats
1,747
Idris frigates
20
Registered here
0

Snapshot from our old fleet tracker, 16 Oct 2026. These numbers go live once Jokers register more than 497 hulls here.

Size class

Snubs to frigates.

Every pip is a hull a Joker owns. The silhouettes are to scale, more or less. The red column is why people hire us.

  • 7 Snub 1% Parasites and racers
  • 220 Small 44% Fighters and solo work
  • 95 Medium 19% Crewed, still nimble
  • 101 Large 20% Multi-crew workhorses
  • 37 Capital 7% Frigates and up
  • 37 Vehicle 7% Wheels and treads

Each pip is one hull.

Career

What we're built for.

Half the hangar has guns as its job description. The other half usually has guns anyway.

Shipyards

Who builds our iron.

  • Anvil Aerospace 79 hulls · 16%
  • Drake Interplanetary 69 hulls · 14%
  • Aegis Dynamics 65 hulls · 13%
  • Roberts Space Industries 63 hulls · 13%
  • Argo Astronautics 31 hulls · 6%
  • Origin Jumpworks 30 hulls · 6%
The roster

Who flies what.

The ship list is for Jokers.

Individual ships and who flies them stay inside the org. The totals above are as much as anyone else gets.

Ship specs, roles and photos come from the Star Citizen Wiki (its API reads the game files each patch), with concept ships from RSI's Ship Matrix. 314 ships and vehicles in the catalog.