Stack the deck.
Name the blueprint you want. We'll tell you which missions deal it, who hands them out, where, what rank you need and your odds per run.
678 blueprints · loading the full deck…
- 1 10-Series Greatsword Cannon S2 ship weapon 1 in 7 12 missions · Starter
- 1 11-Series Broadsword Cannon S3 ship weapon 1 in 7 12 missions · Starter
- 3 5CA 'Akura' S3 shield generator 1 in 13 6 missions · Rank 2
- 3 5MA 'Chimalli' S2 shield generator 1 in 13 6 missions · Rank 2
- 3 5SA 'Rhada' S1 shield generator 1 in 13 6 missions · Rank 2
- 2 6CA 'Bila' S3 shield generator 1 in 13 6 missions · Rank 2
- 2 6MA 'Kozane' S2 shield generator 1 in 13 6 missions · Rank 2
- 2 6SA 'Arbiter' S1 shield generator 1 in 13 6 missions · Rank 2
- 1 7CA 'Nargun' S3 shield generator 1 in 6 6 missions · Rank 2
- 1 7MA 'Lorica' S2 shield generator 1 in 6 6 missions · Rank 2
- 1 7SA 'Concord' S1 shield generator 1 in 6 6 missions · Rank 2
- 1 9-Series Longsword Cannon S1 ship weapon 1 in 7 12 missions · Starter
- 1 A03 Sniper Rifle Sniper rifle 1 in 12 7 missions · Starter
- 1 A03 Sniper Rifle Magazine (15 cap) Magazine 1 in 12 7 missions · Starter
- 1 Abrade Scraper Module Salvage module 1 in 5 20 missions · Starter
- 1 AD4B Ballistic Gatling S4 ship weapon 1 in 5 3 missions · Rank 3
- 1 AD5B Ballistic Gatling S5 ship weapon 1 in 5 3 missions · Rank 3
- 1 AD6B Ballistic Gatling S6 ship weapon 1 in 5 3 missions · Rank 3
- 1 ADP Arms Woodland Heavy arms 1 in 14 10 missions · Starter
- 1 ADP Core Heavy core 1 in 14 10 missions · Starter
- 1 ADP Legs Woodland Heavy legs 1 in 14 10 missions · Starter
- 1 ADP-mk4 Arms Woodland Heavy arms 1 in 14 10 missions · Starter
- 1 ADP-mk4 Core Woodland Heavy core 1 in 14 10 missions · Starter
- 1 ADP-mk4 Helmet Woodland Heavy helmet 1 in 14 10 missions · Starter
- 1 ADP-mk4 Legs Woodland Heavy legs 1 in 14 10 missions · Starter
- 2 Agni S3 quantum drive 1 in 6 5 missions · Starter
- 1 Antium Arms Heavy arms 1 in 6 10 missions · Starter
- 1 Antium Arms Jet Heavy arms 1 in 6 6 missions · Starter
- 1 Antium Arms Moss Camo Heavy arms 1 in 8 24 missions · Starter
- 1 Antium Arms Sand Heavy arms 1 in 6 6 missions · Starter
- 1 Antium Arms Storm Heavy arms 1 in 6 6 missions · Rank 1
- 1 Antium Core Heavy core 1 in 6 10 missions · Starter
- 1 Antium Core Jet Heavy core 1 in 6 6 missions · Starter
- 1 Antium Core Jet Heavy helmet 1 in 6 6 missions · Starter
- 1 Antium Core Maroon Heavy core 1 in 8 24 missions · Starter
- 1 Antium Core Moss Camo Heavy core 1 in 8 24 missions · Starter
- 1 Antium Core Sand Heavy core 1 in 6 6 missions · Starter
- 1 Antium Core Storm Heavy core 1 in 6 6 missions · Rank 1
- 1 Antium Helmet Heavy helmet 1 in 6 10 missions · Starter
- 1 Antium Helmet Jet Heavy arms 1 in 8 24 missions · Starter
How to read this
Odds per run
A mission that awards blueprints deals one from its reward pool each time you finish it. A pool of 7 means each run hands you one of those 7, so the one you want is 1 in 7. Smaller pools, better odds. Some missions roll two pools; each roll counts. "Runs for 90%" is how many clears give you a 9-in-10 shot at seeing it at least once.
Rank needed
Your standing with the mission's giver, in the part of their business it belongs to (Hauling for Covalex, Bounty Hunting for the Guild), before it shows up on your board. Starter means no rep needed. The number after it is the rep that rank starts at.
Finish first
Missions you must have completed before this one appears. Where a line lists several, any one of them will do. Some chains need several in a row, like the Bounty Hunters Guild certifications.
Where
The star systems, and the planets and moons it's offered around. "From its name" means the files don't say, so we read the system off the mission's internal name. Missions listed once per region or variant with the same title, giver, rank and rewards are shown once.
Straight from the game files: build 4.10.2-LIVE.12881860, datamined by the Star Citizen Wiki. That's what the files say, not what players have seen: a mission in the files isn't guaranteed to be on the board this patch. Missions marked unreleased or work in progress are left out. Odds assume every pool entry is equally likely. Blueprints with no mission may come from somewhere the files don't show, or not be in the game yet.